Imagery representing photogrammetry and production-technology experimentation
←Selected Work

Creative Exploration

Photo of a painted and finished SLA print cow skull, derived from a photogrammetry scan. By Lee Williamson

Photogrammetry

Capturing real-world subjects as usable 3D data — working through lighting, coverage, cleanup, and retopology to turn scans into production-ready assets.

Grave Memorial — a photogrammetry capture, viewable in 3D. Model by redaccordionstudio on Sketchfab.

VR Sculpting

Sculpting directly in VR to explore form and silhouette quickly, iterating on shapes faster than traditional workflows allow.

Ancient Alien — sculpted in VR (Medium) and textured in Substance Painter.
ICA Demo Pumpkin — VR sculpt taken from Medium into Substance Painter.

Applied Problem Solving

Technique in service of a real need: I 3D-printed creature masks and photogrammetry-scanned a hardhat helmet so each mask could mount to it — giving performers a secure, wearable rig, fabricated and hand-painted to fit.

Four 3D-printed creature masks mounted on hardhat helmets, lined up on a workbench
Printed creature masks mounted to scanned hardhat helmets — a wearable performer rig.

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Creative Leadership

Translating Direction & Team Alignment

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